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HashTagDescription

#B#

Following text will be in bold format

#U#

Following text will be underlined

#I#

Following text will be in italics

#R#

Following text will be regular format

#H#

Following text will be half width

#F#

Following text will flash

#RGBXXXXXX#

Set following text color with RGB hexadecimal value

#YUVXXXXXX#

Set following text color with YUV hexadecimal value

#BRGBXXXXXX#

Set background color with RGB hexadecimal value

#BYUVXXXXXX#

Set background color with YUV hexadecimal value

#HIDE#

Hide the UMD

#SDTNAME#

Insert SDT name from compressed MPEGTS as UMD text

#SDTPROV#

Insert SDT provider from compressed MPEGTS as UMD text

#TSID#

Insert Transport ID from compressed MPEGTS as UMD text

#BITRATE#

Insert source bitrate as UMD text

#RESOLUTION#

Insert source resolution as UMD text

#COLORSPACE#

Inserts full color space info:

“GrayScale”, “YUV420-8bit”, “YUV422-10bit”,“YUV422-10bit/BT.709”, “YUV422-10bit/HLG”,“YUV422-10bit/HDR10”,“YUV422-10bit/BT.2020”

#SHORTCS#

Inserts color space – short format (without HDR info):

“GrayScale”, “YUV420-8bit”, “YUV422-10bit”,“YUV422-10bit/BT.709”,,“YUV422-10bit/BT.2020”

#TIMECODE#

Insert embedded timecode as UMD text

#CODEC#

Insert source codec as UMD text

#TITLE#

Configured channel title

#HDR#

HD type (SDR/PQ/HDR10/HLG)

** Please note HDR Hashtags does not work with 2110

#T0#

Inserts a left tally light/square

#T1#

Inserts a right tally light/square

#TC0#

Use tally index 0 for text color

#TC1#

Use tally index 1 for text color

#TBC0#

Use tally index 0 for background color

#TBC1#

Use tally index 1 for background color

#UC0#

Use UMD index 0 for text color

#UC1#

Use UMD index 1 for text color

#U0#

Insert UMD index 0 text & color

#U1#

Insert UMD index 1 text & color

#UF0#

Insert UMD index 0 texts without its color

#UF1#

Insert UMD index 1 texts without its color

#BCA#

Background color from alarm

#TCA#

Text color from alarm

#AC#

alarm count

#VCHIPSYS#

vchip value including system type

#VCHIP#

vchip value

#PINK#

Set following text color to pink in UMD

#YELLOW#

Set following text color to yellow in UMD

#LIGHT_BLUE#

Set following text color to light Blue in UMD

#LIGHT_GREEN#

Set following text color to light green in UMD

#ORANGE#

Set following text color to orange in UMD

#GREEN#

Set following text color to green in UMD

#BLUE#

Set following text color to blue in UMD

#RED#

Set following text color to red in UMD

#LIGHT_WHITE#

Set following text color to light white in UMD

#WHITE#

Set following text color to white in UMD

In addition to the above UMD's, MCM9000 supports the following UMD in Tally Timer configuration. 
#AFD#Inserts AFD info (decimal value)
#TT0#Insert timer from tally (index 0) in the format HH:MM:SS
#TT1#Insert timer from tally (index 1) in the format HH:MM:SS
#FT0#Insert timer from tally (index 0) in the format HH:MM:SS.FF
#FT1#Insert timer from tally (index 1) in the format HH:MM:SS.FF
#2T0#Insert timer from tally (index 0) in the format MM:SS
#2T1#Insert timer from tally (index 1) in the format MM:SS
#3T0#Insert timer from tally (index 0) in the format MMM:SS
#3T1#Insert timer from tally (index 1) in the format MMM:SS
#ACCESS#Insert channel access string. (“MPTS” / “SPTS” / “HLS” / “DASH” / “MSS” / “RTMP”)

MCM9000 supports the following UMD for SCTE-35 from version 6.0 onwards

** MCM9000 supports multiline UMDs with newline '\n' from version 6.0 onwards. For example, #SCTE0# \n #SCTE1# \n #SCTE2#.

#SCTE0#Inserts the most recent scte info
#ASCTEInsert the message with time
#DSCTEInsert the message with time delta
#PTP#Inserts PTP display for mosaic
#TEMPS#

Inserts CPU Temperature information on the mosaic.

**Changes the whole UMD text color for varying temperature.

MCM9000 supports the following UMD for EIT from version 6.0.2 onwards
#EIT#Inserts EIT present event of service on the mosaic.
MCM9000 supports the following UMD for Frame rate from version 6.0.5 onwards
#FPS#Inserts Frame rate on the mosaic.
MCM9000 supports the following UMD for Program number from version 6.0.6 onwards
#PROG#Inserts program number as a dynamic label on the mosaic.